This will be a 2 part interview because of how large this interview. This interview was synthesized from roughly 48 minutes of audio. We would first like to extend the most sincerest thanks to Yacht Club Games team that was at PAX as well as the great gentleman that we interviews. Both Mike Herbster (Level Design) and Sandy Gordon (Pixel Artist) were great to talk to. We decided to hold on to this interview closer to King Knight’s release, but due to delays that Yacht Club discuss here. With that in mind, enjoy the interview below with Mike Herbster. The second part of our interview series will be with Sandy Gordon! Continue reading Shovel Knight PAX East 2018 Interview Part 1
I first heard about Apex Legends a day after it came out. I was surprised, considering it was a Battle Royale, the craze hitting the video game industry by storm, and I had heard nothing about it. My experience with Battle Royale’s is admittedly very minimal. I’d seen a lot of PUBG, but never played it, and played maybe 20 hours of Fornite with friends until I had come to the conclusion that it just wasn’t for me. Apex, on the other hand, plays like an absolutely different game and doesn’t feel like a Battle Royale to me. That is largely in part due to the mechanics. Continue reading Apex Legends- The Battle Royale That Doesn’t Feel Like One
The Bit Trip Runner series has always been charming, bright, and an action packed adventure following Commander Video through a musical journey. At PAX East 2018, the third game in the main series was announced with a release date of May 22, 2018. The game released with great success and improved upon every concept of Runner 2, as if that was even possible. Continue reading Runner 3 – Interview
Two days ago, Nintendo announced the details about Nintendo Online, their online service for the Nintendo Switch. After having gone over the details of it, I’d have to say that not only is Nintendo Online lackluster, it’s a slap in the face of every consumer that bought the switch that wants to use their online functionality. Continue reading Nintendo announced Nintendo Online — and it’s a travesty
The WhatsItTech team was fortunate enough to go to PAX East 2018 this year. During our trip, I was able to lock down a few interviews with some brilliant people. One of them was Darren Korb, composer of the Supergiant Games Bastion, Transistor, and Pyre. Below you will find the written transcription of our interview. Continue reading Darren Korb PAX East Interview
While rhythm gaming is a popular form of gaming in Japan, most especially on arcade machines, VR gamers should prepare themselves for a very convincing lightsaber-themed rhythm game. Continue reading Beat Saber – Awakening a New Order of Rhythm Gaming
2017 was a surprisingly great for gaming on the PC. There were a bunch of great titles, some of which I didn’t even get a chance to try out. Thankfully, I was kept busy with the great titles below. Look forward to our post on top 5 Nintendo Switch titles in the upcoming week! Let’s dive in, shall we? Continue reading Top 5 PC Games of 2017
Psyonix’s Rocket League has broken a lot of boundaries in the gaming world. They’ve broken into the E-Sports world with their infectiously competitive game of ‘soccer cars’, and they’ve achieved cross-network play between their various platforms. The premise of Rocket League is simple, you drive a car that is rocket powered and hit the ball into the goal. The game is a cross between soccer and demolition derby, allowing you to fly through the air with boosts in order to score points in the five minute match. But how does this game do on the Nintendo Switch? Continue reading Rocket League for the Switch – Battle Cars On The Go!
The SNES Classic Edition released Yesterday. No doubt, thousands of people lined up outside retailers overnight for a chance to relive 80s-90s video game nostalgia. I decided to check out Nintendo NY that day since I was already in the city. Continue reading SNES Classic Edition Launch at Nintendo NY
I purchased my Switch with grey Joy-Cons, which I came to regret over time. The blue and red Joy-Cons give the Nintendo Switch an iconic look akin to the Gamecube purple. Unfortunately, the blue and red Joy-Con set is frequently out-of-stock and also expensive. The consequence of fitting all those gyros and sensors into the controllers is $80. There is, however, a cheaper way to decorate my Joy-Cons: silicone covers. Silicone joy-con covers are popular and all over Amazon. They come in a variety of styles and even sport an ergonomic shape for comfort. I purchased a red & blue pair of Mayskey Joy-Con Gel Guards for $8 because it had positive reviews. Truthfully, I could’ve picked up a set from anyone.
Continue reading Nintendo Switch Accessory Review – Silicone Joy-Con Covers
We put cases on our smartphones because they are fragile and expensive pieces of portable technology. Shouldn’t we follow the same philosophy for the Nintendo Switch? While I don’t think people walk around with their Switch like a phone, it is more likely to be in the hands of young children. So, with that in mind, it pays to invest in the system’s longevity with a protective case of its own.
Disclaimer: I don’t have kids. I’m just a guy who likes playing games. Continue reading Nintendo Switch Accessory Review – Kungber Case Cover
I appreciate Nintendo’s Joy-Con design. With L and R buttons on the side, a single Joy-con becomes a controller for certain games. This allows consumers to play with a friend straight out of the box. Innovative? Yes. But I doubt many will describe using one as comfortable. They are too small for the hands of most young adults and above to play effortlessly. This discomfort can impact performance and overall enjoyment. I have played with many friends who bemoan the instances of having to use only one Joy-con.